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WHY use reference sources in your research?
REFERENCE SOURCES (encyclopedias, dictionaries, handbooks, manuals, bibliographies, etc.) are a great place to start your research. They provide general introductions to a wide variety of topics, can explain unfamiliar concepts, or help identify references for further research. There are a wide variety of general and subject specific reference sources that will provide information on a variety of topics within the discipline of New Media.
WHY use books in your research?
BOOKS tend to provide in-depth information on somewhat broad topics of New Media. They are excellent sources for researching:
artists (e.g., Viola, Bill; Cardiff, Janet; Paik and Nam June)
subjects (e.g., computer animation, film studies, graphic design, video production and web design)
forms (e.g., history and criticism, biography and encyclopedias)
WHY use articles in newspapers, magazines and journals in your research?
ARTICLES in newspapers, magazines and journals tend to provide in-depth information on very specific topics and are a great place to research both contemporary and retrospective areas in new Media. Remember that if your instructor has asked for scholarly, refereed or peer reviewed sources, you will not be able to use articles that come from newspapers or magazines.
Library of Congress Classifications
GV 1469 Computer games
HM 851 Digital media - Social aspects
N 7438.8 Computer art
NC 825 Video game characters
QA 76.76 Computer games
T 385 Computer graphics
TR 845 - 899 Cinematography - Special effects
TR 897 Computer Animation
Z 250 - 253.4 Type and Type-setting